using System;

namespace HyuFrameWork
{
    [Serializable]
    public class GameStatus
    {
        public bool IsBgmOn = true;
        public float BgmVolume = 0.5f;
        public bool IsAudioOn = true;
        public float AudioVolume = 0.5f;
        public bool IsShake = true;
        public int Quality = 0;
        public string Ip = "127.0.0.1";

        public int SelectHero = 101;
        public int MapId = 101;
        public int MapPlayerNum = 2;
    }
}